It's worth mentioning that Seeds of Innocence is on the Magic: The Gathering Reserved List
Sivriss, Nightmare Speaker Forcing opponents into tough choices is a powerful strategy, and Sivriss, Nightmare Speaker does it masterfully
The ready effect can be useful but the lore gain is minimal and you also have to consider you need a location in play and to have a character moved there for this to even have a target
These additions, such as Strixhaven: Mystical Archive , bring back iconic spells in a distinctive art style without making them playable in standard
Beanith: Maybe throwing in my two cents after a horror evening of facing mono-white decks on MtG Arena is a bad idea
Each member of Marvel's first family gets some kind of perk or buff at the beginning of combat if you've played a non-creature spell this turn, along with a second activated ability that costs four total mana